Add-A-Nation Media Rewards
As a foreign media, your lifehour cyber-currency will be negotiable when your nation has the Timism set-up. Per Add-A-Nation, a certain amount of cash must be paid for set-up costs. Ten percent of the cash goes to Timism. The other 90% is used to pay a team of nationals to manage the scripts. The team controls the money. It is important to note that money paid in to activate one's nation is a two-fer when accounts are set up one's nation. A two-fer means you cash payment will converted into lifehour warrants and credits. The warrants will be re-purchased as cashflow develops from the use of the Timism internet tools. The cyber-current credits are for trading. ]

As a media outlet, you are encouraged to promote your fellow citizens to make a donation to adding your nation to the list of Timism organizations. There is a media claim option for action on  your part (Foreign Media Claim).